/*
 * Copyright (c) 2025 HiEasyX
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

/**
 * \file hex_geo.h
 * \brief The geometry structure definition
 */

#pragma once

#include <cstdint>

using HXGInt  = int32_t;
using HXGUInt = uint32_t;

struct HXPoint {
	HXGInt X;
	HXGInt Y;
};

struct HXRect {
	HXGInt Left   = 0;
	HXGInt Top    = 0;
	HXGInt Right  = 0;
	HXGInt Bottom = 0;

	bool PointInside(HXPoint Point) const {
		return Point.X >= Left && Point.X <= Right && Point.Y >= Top && Point.Y <= Bottom;
	}

	inline HXGInt CalWidth() const {
		return Right - Left;
	}

	inline HXGInt CalHeight() const {
		return Bottom - Top;
	}
};
